/*
---------------------------------------------------------------------------------------
This source file is part of SWG:ANH (Star Wars Galaxies - A New Hope - Server Emulator)

For more information, visit http://www.swganh.com

Copyright (c) 2006 - 2010 The SWG:ANH Team
---------------------------------------------------------------------------------------
Use of this source code is governed by the GPL v3 license that can be found
in the COPYING file or at http://www.gnu.org/licenses/gpl-3.0.html

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
---------------------------------------------------------------------------------------
*/

#ifndef ANH_ZONESERVER_ATTACKABLESTATICNPC_H
#define ANH_ZONESERVER_ATTACKABLESTATICNPC_H

#include "NPCObject.h"

//=============================================================================

class AttackableStaticNpc : public NPCObject
{
    friend class PersistentNpcFactory;
    friend class NonPersistentNpcFactory;

public:

    AttackableStaticNpc();
    virtual ~AttackableStaticNpc();

    virtual void prepareCustomRadialMenu(CreatureObject* creatureObject, uint8 itemCount);
    virtual void respawn(void);

    void	setDeathEffect(uint32 effectId) {
        mDeathEffectId = effectId;
    }
    void	playDeathAnimation(void);

private:
    void	spawn(void);

    uint32 mDeathEffectId;

};

//=============================================================================

#endif

